Version: 2020.2
LanguageEnglish
  • C#

MaterialEditor.DefaultShaderProperty

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public void DefaultShaderProperty(MaterialProperty prop, string label);
public void DefaultShaderProperty(Rect position, MaterialProperty prop, string label);

Description

Handles UI for one shader property ignoring any custom drawers.

This is similar to ShaderProperty function, except it ignores any custom MaterialPropertyDrawer objects.