Version: 2020.2
LanguageEnglish
  • C#

UsesLuminPlatformLevelAttribute

class in UnityEngine.Lumin

/

Implemented in:UnityEngine.CoreModule

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Description

This attribute provides a way to declaratively define a Lumin platform level requirement that is automatically added to the manifest at build time.

This attribute is intended to be used for lower level feature development and should not be needed by most projects. Improper use of this attribute can potentially result in rejection from the Magic Leap Store.

Constructors

UsesLuminPlatformLevelAttributeMinimum platform level that is required.