This version of Unity is unsupported.
Method group is Obsolete

HDROutputSettings.SetPaperWhiteInNits

Obsolete public static void SetPaperWhiteInNits(float paperWhite);

Parameters

paperWhite The brightness of paper white in nits.

Description

Sets the base luminance of a white paper surface in nits or candela per square meter (cd/m2).

The base luminance of a white paper surface in nits or candela per square meter (cd/m2). Unity uses this value if HDROutputSettings.automaticHDRTonemapping is true. The higher this value, the brighter the resulting image appears on the HDR display.

This method has been deprecated. Please use HDROutputSettings.paperWhiteNits instead.