Version: 2020.2
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

PaintContext.heightWorldSpaceMin

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public float heightWorldSpaceMin;

Description

The minimum height of all Terrain tiles that this PaintContext touches in world space.

Unity uses this value to transform a height value from a world space Y-coordinate to a value in the [0, 1] range.