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ClosesceneManagementMode | Chooses whether a RayTracingAccelerationStructure will be managed by the user or Unity Engine. |
rayTracingModeMask | Filters Renderers to add to the RayTracingAccelerationStructure based on their RayTracingAccelerationStructure.RayTracingMode. |
Creates a RayTracingAccelerationStructure.RASSettings from the given configuration.