Version: 2020.2
LanguageEnglish
  • C#

ToolManager.SetActiveTool

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static void SetActiveTool();
public static void SetActiveTool(Type type);
public static void SetActiveTool(EditorTools.EditorTool tool);

Parameters

type The EditorTool type to set as the active tool.
tool The EditorTool instance to set as the active tool.

Description

Sets the active EditorTool.