struct in UnityEngine
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Describes a contact point where the collision occurs.
Contact points are stored in Collision structure.
See Also: Collision, Collider.OnCollisionEnter, Collider.OnCollisionStay, Collider.OnCollisionExit.
|normal||Normal of the contact point.|
|otherCollider||The other collider in contact at the point.|
|point||The point of contact.|
|separation||The distance between the colliders at the contact point.|
|thisCollider||The first collider in contact at the point.|