Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
Gets the temporary RenderTexture target for this Camera.
The current Camera being rendered applies its image to this temporary render target. The render target is accessible in the Camera's OnPostRender method.
See Also: Camera.OnPostRender