Version: 2020.1
LanguageEnglish
  • C#

VFXEventAttribute.GetMatrix4x4

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public Matrix4x4 GetMatrix4x4(int nameID);
public Matrix4x4 GetMatrix4x4(string name);

Parameters

nameID The ID of the property. This is the same ID that Shader.PropertyToID returns.
name The name of the property.

Returns

Matrix4x4 The value for the Matrix4x4 you specify. Returns Matrix4x4.identity if VFXEventAttribute.HasMatrix4x4 returns false.

Description

Use this method to get the value of a named Matrix4x4 property from the VFXEventAttribute.

Did you find this page useful? Please give it a rating: