Version: 2020.1
LanguageEnglish
  • C#

Transform.TransformVector

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public Vector3 TransformVector(Vector3 vector);

Description

Transforms vector from local space to world space.

This operation is not affected by position of the transform, but it is affected by scale. The returned vector may have a different length than vector.


public Vector3 TransformVector(float x, float y, float z);

Description

Transforms vector x, y, z from local space to world space.

This operation is not affected by position of the transform, but is is affected by scale. The returned vector may have a different length than vector.

Did you find this page useful? Please give it a rating: