Amount of system memory present (Read Only).
This is the approximate amount of system memory in megabytes.
WebGL: This function will return the current size of the asm.js/WebAssembly heap. Note that when using WebAssembly, the heap size can increase at run-time if the Unity content memory-usage exceeds the initial memory size.
Windows Store Apps: This function is not supported on Windows Store Apps and will always return 0.
See Also: SystemInfo.graphicsMemorySize.
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