Version: 2020.1
LanguageEnglish
  • C#

SerializedPropertyType.ExposedReference

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

A reference to another Object in the Scene. This is done via an ExposedReference type and resolves to a reference to an Object that exists in the context of the SerializedObject containing the SerializedProperty.

Did you find this page useful? Please give it a rating: