Version: 2020.1
LanguageEnglish
  • C#

ScriptableRenderContext.InvokeOnRenderObjectCallback

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public void InvokeOnRenderObjectCallback();

Description

Schedules an invocation of the OnRenderObject callback for MonoBehaviour scripts.

This method triggers MonoBehaviour.OnRenderObject. Call this function to issue the OnRenderObject callback from your render pipeline. You should typically call this function after the Camera renders the Scene but before adding post-processing.

Did you find this page useful? Please give it a rating: