Version: 2020.1
LanguageEnglish
  • C#

CopyTextureSupport.DifferentTypes

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Support for Graphics.CopyTexture between different texture types.

When this flag is set, Graphics.CopyTexture can do copies between different texture "dimensions", for example copy a single cubemap face into a regular 2D texture; or copy from a 2D texture into a slice of 2D Array texture. See Graphics.CopyTextureSupport for an overview.

Did you find this page useful? Please give it a rating: