Version: 2020.1
LanguageEnglish
  • C#

CommandBuffer.IssuePluginEvent

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public void IssuePluginEvent(IntPtr callback, int eventID);

Parameters

callback Native code callback to queue for Unity's renderer to invoke.
eventID User defined id to send to the callback.

Description

Send a user-defined event to a native code plugin.

See GL.IssuePluginEvent for more details and an example.

Did you find this page useful? Please give it a rating: