BatchRendererGroup.OnPerformCulling

public delegate Unity.Jobs.JobHandle OnPerformCulling(Rendering.BatchRendererGroup rendererGroup, Rendering.BatchCullingContext cullingContext);

Parameters

rendererGroup Group to cull.
cullingContext Culling context.

Description

Culling callback function.

The callback is called for every render pass the batch's combined bounds is visible in. See Also: AddBatch.

Did you find this page useful? Please give it a rating: