Default constructor.
Convenience constructor. Assumes the value of readable
is false
. The Texture returned by texture
will not have its texture data accessible from script.
using System.Collections; using UnityEngine; using UnityEngine.Networking;
public class Example : MonoBehaviour { IEnumerator Start() { using (var uwr = new UnityWebRequest("https://website.com/image.jpg", UnityWebRequest.kHttpVerbGET)) { uwr.downloadHandler = new DownloadHandlerTexture(); yield return uwr.SendWebRequest(); GetComponent<Renderer>().material.mainTexture = DownloadHandlerTexture.GetContent(uwr); } } }
readable | Value to set for TextureImporter.isReadable. |
Constructor, allows TextureImporter.isReadable property to be set.
The value in readable
will be used to set the TextureImporter.isReadable property when importing the downloaded texture data.
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