Version: 2020.1
  • C#


Suggest a change


Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.


Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.



public AssetBundle assetBundle;


Returns the downloaded AssetBundle, or null. (Read Only)

This property returns the asset bundle which has been downloaded (or is downloading, in the case of streamed asset bundles).

If there is an error decoding the asset bundle’s assets, the system will log the error and this property will return null.

Did you find this page useful? Please give it a rating: