Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
|submesh||The sub-mesh index. See subMeshCount.|
uint The offset applied to all vertex indices of this sub-mesh.
Gets the base vertex index of the given
Did you find this page useful? Please give it a rating: