Experimental: this API is experimental and might be changed or removed in the future.

RayTracingShader.SetBool

public void SetBool(string name, bool val);
public void SetBool(int nameID, bool val);

Parameters

name The name of the property being set.
nameID The ID of the property as given by Shader.PropertyToID.
val The value to set the property to.

Description

Sets the value for a local boolean property of this RayTracingShader.

The value specified as argument can be used only by the shaders defined inside the .raytrace file associated with the RayTracingShader.

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