Version: 2020.1
LanguageEnglish
  • C#

AudioPlayableOutput.SetEvaluateOnSeek

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public void SetEvaluateOnSeek(bool value);

Parameters

value Set to true to play the output when seeking. Set to false to disable audio scrubbing on this output. Default is true.

Description

Controls whether the output should play when seeking.

Did you find this page useful? Please give it a rating: