Version: 2020.1
  • C#


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public int solverIterations;


The solverIterations determines how accurately articulation body joints and collision contacts are resolved.

If you are having trouble with connected articulation bodies oscillating and behaving erratically, setting a higher solver iteration count may improve their stability, but is slower to compute. Overrides Physics.defaultSolverIterations. Must be positive.

See Also: ArticulationBody.solverVelocityIterations.

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