Version: 2020.1
  • C#


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public static float GetAreaCost(int areaIndex);


areaIndexIndex of the area to get.


Gets the cost for path finding over geometry of the area type.

The value applies to all agents unless you the value has been customized per agent by calling NavMeshAgent.SetAreaCost.

You can use NavMesh.GetAreaFromName to find the area index based on the name of the NavMesh area type.

See Also: Areas and Costs to learn how to use different Area types.

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