Version: 2019.4
LanguageEnglish
  • C#

WorldAnchorTransferBatch.GetAllIds

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Obsolete Support for built-in VR will be removed in Unity 2020.1. Please update to the new Unity XR Plugin System. More information about the new XR Plugin System can be found at https://docs.unity3d.com/2019.3/Documentation/Manual/XR.html.

Declaration

public string[] GetAllIds();

Returns

string[] The identifiers of all of the WorldAnchors in this WorldAnchorTransferBatch.

Description

Gets all of the identifiers currently mapped in this WorldAnchorTransferBatch.


Declaration

public int GetAllIds(string[] ids);

Parameters

ids A target array to receive the identifiers of the currently mapped world anchors.

Returns

int The number of identifiers stored in the target array.

Description

Gets all of the identifiers currently mapped in this WorldAnchorTransferBatch. If the target array is not large enough to contain all the identifiers, then only those identifiers that fit within the array will be stored and the return value will equal the size of the array. You can detect this condition by checking for a return value less than WorldAnchorTransferBatch.anchorCount.