This version of Unity is unsupported.
Method group is Obsolete

InteractionSourcePose.TryGetRotation

Obsolete Support for built-in VR will be removed in Unity 2020.1. Please update to the new Unity XR Plugin System. More information about the new XR Plugin System can be found at https://docs.unity3d.com/2019.3/Documentation/Manual/XR.html.

Declaration

public bool TryGetRotation(out Quaternion rotation, XR.WSA.Input.InteractionSourceNode node);

Parameters

node Specifies which part of the controller to query for its rotation.
rotation The rotation of the interaction source, if the function returns true.

Returns

bool This method returns true if the Quaternion passed in was filled out correctly, and false if otherwise.

Description

Gets the rotation of the interaction source, assuming the backing data is valid.