This version of Unity is unsupported.
Method group is Obsolete

InteractionSourcePose.TryGetPosition

Obsolete Support for built-in VR will be removed in Unity 2020.1. Please update to the new Unity XR Plugin System. More information about the new XR Plugin System can be found at https://docs.unity3d.com/2019.3/Documentation/Manual/XR.html.

Declaration

public bool TryGetPosition(out Vector3 position, XR.WSA.Input.InteractionSourceNode node);

Parameters

position The position of the interaction source, is the function returns true.
node Specifies which part of the controller to query for its position.

Returns

bool This method returns true when the Vector3 passed in was filled out correctly, and false if otherwise.

Description

Gets the position of the interaction source, assuming the backing data is valid.