This version of Unity is unsupported.
Method group is Obsolete

InteractionSourcePose.TryGetForward

Obsolete Support for built-in VR will be removed in Unity 2020.1. Please update to the new Unity XR Plugin System. More information about the new XR Plugin System can be found at https://docs.unity3d.com/2019.3/Documentation/Manual/XR.html.

Declaration

public bool TryGetForward(out Vector3 forward, XR.WSA.Input.InteractionSourceNode node);

Parameters

forward The forward vector of the interaction source, if the function returns true.
node Specifies which part of the controller to query for its forward vector.

Returns

bool This method returns true when the rotation is valid and the Vector3 passed in was filled out correctly, and false if otherwise.

Description

Gets the forward vector of the interaction source, assuming rotation is valid.