Version: 2019.4
LanguageEnglish
  • C#

Eyes.TryGetRightEyePosition

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public bool TryGetRightEyePosition(out Vector3 position);

Parameters

positionOut A Vector3 struct to receive the right eye position.

Returns

bool true if eyes can be queried for the right eye position; otherwise false.

Description

Gets the Vector3 that describes the position of the right eye.