Version: 2019.4
LanguageEnglish
  • C#

NativeArray<T0>.ReinterpretLoad

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public U ReinterpretLoad(int sourceIndex);

Parameters

sourceIndex Index in underlying array where the load should start.

Returns

U The loaded data.

Description

Reinterpret and load data starting at underlying index as a different type.