Version: 2019.4
LanguageEnglish
  • C#

ScriptableRenderContext.Cull

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public Rendering.CullingResults Cull(ref Rendering.ScriptableCullingParameters parameters);

Parameters

parameters Parameters for culling.

Returns

CullingResults Culling results.

Description

Performs culling based on the ScriptableCullingParameters typically obtained from the Camera currently being rendered.

Culling results are bound to a ScriptableRenderContext they will be used with; memory used by culling results is released once the render loop is finished..

See Also: Camera.TryGetCullingParameters.