This version of Unity is unsupported.

CommandBuffer.SetRayTracingTextureParam

Declaration

public void SetRayTracingTextureParam(Experimental.Rendering.RayTracingShader rayTracingShader, string name, Rendering.RenderTargetIdentifier rt);

Parameters

RayTracingShader RayTracingShader to set parameter for.
name Name of the texture variable in shader code.
nameID Property name ID. Use Shader.PropertyToID to get this ID.
rt Texture value or identifier to set, see RenderTargetIdentifier.

Description

Adds a command to set a texture parameter on a RayTracingShader.