Version: 2019.4
LanguageEnglish
  • C#

HierarchyFrameDataView.frameGpuTimeMs

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public float frameGpuTimeMs;

Description

The amount of GPU frame time in milliseconds.

A negative value indicates that either the frame is not ready or GPU data is unavailable.