Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseDefer system gestures until the second swipe on specific edges.
On iPhone X the home button is implemented as a system gesture (swipe up from the lower edge of the screen).
Other gestures are implemented as swipes from other screen edges.
This may interfere with games that use swipes as an interaction method.
This setting specifies which screen edge gestures the system defers to the second swipe.
The first swipe is ignored and provides a way to reduce unwanted interactions with the App.
iOS Human interface guidelines don't recommend enabling this behavior as it might confuse users.
The value of this property can be changed on runtime by setting PlayerSettings.iOS.deferSystemGesturesMode
property.
Note: Setting PlayerSettings.iOS.hideHomeButton to true will cause deferSystemGesturesMode
to fail.
This is due to the home button on an iPhone X being a system gesture in itself.