Version: 2019.4
LanguageEnglish
  • C#

PlayerSettings.useFlipModelSwapchain

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public static bool useFlipModelSwapchain;

Description

Use DXGI Flip Model Swapchain for D3D11

Flip model ensures the best performance. Disable this to fallback to Windows 7-style BltBlt model. This setting affects only D3D11 graphics API on Windows 8.1 or greater.

Note that even if the flip model is enabled, the BltBlt model will be used in exclusive fullscreen mode to reduce input latency.

See https://docs.microsoft.com/en-us/windows/desktop/direct3ddxgi/dxgi-flip-model for more information.