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Obsolete PlatformEffector2D.sideBounce has been deprecated. Use PlatformEffector2D.useSideBounce instead. Upgrade to useSideBouncepublic bool sideBounce;
Description
Whether bounce should be used on the platform sides or not.
This is useful to stop bouncing of a Collider2D when in contact with a vertical surface. The "sides" are defined as the edges perpendicular to the "top" surface(s) in local-space.