This version of Unity is unsupported.

PhysicsVisualizationSettings.SetShowRigidbodies

Declaration

public static void SetShowRigidbodies(bool show);

Description

Should any Rigidbodies be considered by the display filter.

Kinematic Rigidbodies can be further filtered by SetShowKinematicBodies. Sleeping Rigidbodies can be further filtered by SetShowSleepingBodies.

See Also: Rigidbody.