| point0 | The center of the sphere at the start of the capsule. | 
| point1 | The center of the sphere at the end of the capsule. | 
| radius | The radius of the capsule. | 
| results | The buffer to store the results into. | 
| layerMask | A Layer mask that is used to selectively ignore colliders when casting a capsule. | 
| queryTriggerInteraction | Specifies whether this query should hit Triggers. | 
int The amount of entries written to the buffer.
Check the given capsule against the physics world and return all overlapping colliders in the user-provided buffer.
See Also: Physics.OverlapCapsuleNonAllloc.