Version: 2019.4
LanguageEnglish
  • C#

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Removed

Network.incomingPassword

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Obsolete The legacy networking system has been removed in Unity 2018.2. Use Unity Multiplayer and NetworkIdentity instead. public static string incomingPassword;

Description

Set the password for the server (for incoming connections).

This must be matched in the Network.Connect routine on the clients. Pass "" to specify no password (this is default).