Version: 2019.4
LanguageEnglish
  • C#

MaterialEditor.SetShader

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public void SetShader(Shader shader);

Declaration

public void SetShader(Shader newShader, bool registerUndo);

Parameters

shader Shader to set.
registerUndo Should undo be registered.

Description

Set the shader of the material.

Automatically handles internal inspector rebuilding.