Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
ClosestringValue | The string representation of a GlobalObjectId. Example: "GlobalObjectId_V1-2-74c253e3f16be4776bb2d88e01f77c8a-902906726-0". |
id | The GlobalObjectId struct for the parsed values. |
bool Returns true if the string representation is successfully parsed. Otherwise, returns false.
Parses the string representation of a GlobalObjectId into a GlobalObjectId struct.