This version of Unity is unsupported.

GlobalObjectId.GetGlobalObjectIdsSlow

Declaration

public static void GetGlobalObjectIdsSlow(Object[] objects, out GlobalObjectId[] outputIdentifiers);

Parameters

objects Array of Objects to convert.
outputIdentifiers Resulting array of GlobalObjectIds.

Description

Creates an array of GlobalObjectIds based on an array of Objects.

This call is slow and should be avoided or used sparingly.

Both arrays must be the same size.