This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

RayTracingShader.SetInts

Declaration

public void SetInts(string name, params int[] values);

Declaration

public void SetInts(int nameID, params int[] values);

Parameters

name The name of the property being set.
nameID The ID of the property as given by Shader.PropertyToID.
values The array of values to set the property to.

Description

Sets the values for a local int array property of this RayTracingShader.