This version of Unity is unsupported.
Experimental: this API is experimental and might be changed or removed in the future.

RayTracingShader.SetInt

Declaration

public void SetInt(int nameID, int val);

Declaration

public void SetInt(string name, int val);

Parameters

name The name of the property being set.
nameID The ID of the property as given by Shader.PropertyToID.
val The value to set the property to.

Description

Sets the value for a local int property of this RayTracingShader.