Version: 2019.4
LanguageEnglish
  • C#
Method group is Obsolete

Application.stackTraceLogType

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Obsolete Use SetStackTraceLogType/GetStackTraceLogType instead. public static StackTraceLogType stackTraceLogType;

Description

Obsolete. Use Application.SetStackTraceLogType.

Set the stack trace logging options The default value is StackTraceLogType.ScriptOnly.

Use this when you want more debugging information printed in log messages. For example, if you set StackTraceLogType.Full, both native and managed stack traces will be included.

Please note: Currently Sony PS platforms do not support native stack traces so setting stackTraceLogType to StackTraceLogType.Full has no effect and StackTraceLogType.ScriptOnly will be used instead.