Version: 2019.4
Using the Universal Render Pipeline
Scriptable Render Pipeline fundamentals

Using the High Definition Render Pipeline

The High Definition Render Pipeline (HDRP) is a prebuilt Scriptable Render Pipeline, built by Unity. HDRP lets you create cutting-edge, high-fidelity graphics for high-end platforms.

Use HDRP for AAA quality games, automotive demos, architectural applications and anything that requires high-fidelity graphics. HDRP uses physically-based lighting and materials, and supports both forward and deferred renderingThe process of drawing graphics to the screen (or to a render texture). By default, the main camera in Unity renders its view to the screen. More info
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. HDRP uses compute shaderA program that runs on the GPU. More info
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technology and therefore requires compatible GPU hardware.

For information on how to use HDRP, see the HDRP documentation microsite.

Using the Universal Render Pipeline
Scriptable Render Pipeline fundamentals