Unwrapping.GeneratePerTriangleUV
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Close public static Vector2[]
GeneratePerTriangleUV(
Mesh src);
Parameters
src | The source mesh to generate UVs for. |
Returns
Vector2[]
The list of UVs generated.
Description
Will generate per-triangle uv (3 UVs for each triangle) with default settings.
You'll need to merge them yourself.
public static Vector2[]
GeneratePerTriangleUV(
Mesh src,
UnwrapParam settings);
Parameters
src | The source mesh to generate UVs for. |
settings | Allows you to specify custom parameters to control the unwrapping. |
Returns
Vector2[]
The list of UVs generated.
Description
Will generate per-triangle uv (3 UVs for each triangle) with provided settings.
You'll need to merge them yourself.