Version: 2019.3
LanguageEnglish
  • C#

ShaderVariantCollection.Add

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public bool Add(ShaderVariantCollection.ShaderVariant variant);

Parameters

variantShader variant to add.

Returns

bool False if already in the collection.

Description

Adds a new shader variant to the collection.

See Also: Remove, Contains.