Version: 2019.3
LanguageEnglish
  • C#

ShaderGUI.AssignNewShaderToMaterial

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public void AssignNewShaderToMaterial(Material material, Shader oldShader, Shader newShader);

Parameters

materialThe material the newShader should be assigned to.
oldShaderPrevious shader.
newShaderNew shader to assign to the material.

Description

This method is called when a new shader has been selected for a Material.

Can be used for setting up the new shader based on state from the previous shader. Ensure to call base.AssignNewShaderToMaterial to actually set material.shader.