This version of Unity is unsupported.

CommandBuffer.SetRayTracingVectorArrayParam

public void SetRayTracingVectorArrayParam(Experimental.Rendering.RayTracingShader rayTracingShader, string name, params Vector4[] values);
public void SetRayTracingVectorArrayParam(Experimental.Rendering.RayTracingShader rayTracingShader, int nameID, params Vector4[] values);

Parameters

RayTracingShader RayTracingShader to set parameter for.
nameProperty name.
nameIDProperty name ID. Use Shader.PropertyToID to get this ID.
valuesValue to set.

Description

Adds a command to set a vector array parameter on a RayTracingShader.