This version of Unity is unsupported.

CommandBuffer.SetRayTracingFloatParam

public void SetRayTracingFloatParam(Experimental.Rendering.RayTracingShader rayTracingShader, string name, float val);
public void SetRayTracingFloatParam(Experimental.Rendering.RayTracingShader rayTracingShader, int nameID, float val);

Parameters

RayTracingShader RayTracingShader to set parameter for.
nameName of the variable in shader code.
nameIDProperty name ID. Use Shader.PropertyToID to get this ID.
valValue to set.

Description

Adds a command to set a float parameter on a RayTracingShader.